Added a min() and max() function for all Numbers.
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@ -15,7 +15,7 @@ use ::bounded::Bounded;
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pub trait Number : Zero + One + Add<Output=Self> + Sub<Output=Self> +
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pub trait Number : Zero + One + Add<Output=Self> + Sub<Output=Self> +
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Mul<Output=Self> + Div<Output=Self> + Rem<Output=Self> +
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Mul<Output=Self> + Div<Output=Self> + Rem<Output=Self> +
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AddAssign<Self> + SubAssign<Self> + MulAssign<Self> +
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AddAssign<Self> + SubAssign<Self> + MulAssign<Self> +
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DivAssign<Self> + RemAssign<Self> + PartialEq +
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DivAssign<Self> + RemAssign<Self> + PartialEq + PartialOrd +
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Copy + Clone + Debug + Display
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Copy + Clone + Debug + Display
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{
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{
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type StrRadixError;
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type StrRadixError;
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@ -30,6 +30,32 @@ pub trait Number : Zero + One + Add<Output=Self> + Sub<Output=Self> +
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///
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fn max(self, other: Self) -> Self
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{
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if self >= other
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{
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self
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}
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else
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{
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other
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}
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}
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///
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fn min(self, other: Self) -> Self
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{
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if self <= other
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{
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self
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}
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else
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{
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other
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}
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}
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/// Create a number from a given string and base radix.
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/// Create a number from a given string and base radix.
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///
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///
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///```
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///```
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