Created a new math library.

This library will e the math library of the magic game engine.

Currently, it defines basic numerical types that can be used in generic programming
and a set of generic Vector structures.

Tests can be added to the "tests" crate.
This commit is contained in:
Jason Travis Smith
2015-10-04 02:59:26 -04:00
commit 0160780bd1
10 changed files with 571 additions and 0 deletions

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src/lib.rs Normal file
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#![feature(zero_one)]
#![feature(float_from_str_radix)]
mod number;
mod whole;
mod integer;
mod real;
pub mod vector;
pub use self::vector::Vector;